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Hi! I'm Alexander Ricky

I'm a

A Computer Science major at Binus University, specializing in the Game Development track.

My Projects
Brain Joint
Unity
C#

A fast-paced puzzle game made in just 48 hours for a game jam. Ranked #6/38 Overall by public vote. Focused on experimental mechanics, logic puzzles, and tight feedback loops.

Doodle Kitchen
Unity
C#

My first ever game jam project, a chaotic cooking simulator with hand-drawn visuals. Ranked #28/44 Overall by public vote. While unpolished, it taught me valuable lessons about game flow, time-based challenges, and rapid prototyping.

Bullet Reign
React

Bullet Reign is a fast-paced top-down shooter with roguelike elements, where every battle is a fight for survival in a chaotic hell. Built as a personal project to explore and understand Scriptable Objects in Unity.

Dewi Anom Website
Laravel

A community website built for the village of Wringianom during a volunteer program. Collaborated with a team of 10+ over 2 months. I worked on the backend using the Laravel framework to support admin panels and content systems.

Fision
Android Studio
Kotlin
Python
YOLOv8

An AI-powered food scanner built in a team of 3. Detects ingredients from a photo and suggests possible recipes. My focus was on integrating machine learning inference into the mobile app.

Tamer Tales
C

A group project that reimagines classic Pokémon style gameplay made entirely in pure C. Focused on tile-based movement, combat system, and low level memory handling. Built in a team of 3, highlighting deep logic planning and teamwork under constraints.

My Skills
My Skills

I started learning code in 2020, back in high school. Since then, I've explored a variety of paths, from web development, AI and machine learning to game design. I enjoy building things that are interactive, meaningful, or just plain fun.

5
Years Of
Learning
Tools
Unity | VS Code | Android Studio | Git & GitHub
Framework
React | Laravel
Programing Language
C# | C | Python | Kotlin | Java
Other
Blender | Aseprite
My Experience
2023

Binus University | Till now

Computer Science major at Binus University, specializing in the Game Development track.

GPA: 3.99 / 4.00

2024

Teaching Assistant | 1 Year

Taught and assisted 8 classes, over 160+ students total across Java, Python, and C. Covered OOP, algorithms, automation, and AI use in business

2024

Java Programming Lecturer | 1 Year

LnT Class / Bootcamp, training for 30+ students

Covering Java Basics to Intermediate OOP, JavaFX, JDBC/ODBC integration, Generics, Exception Handling, and Multithreading

2024

Freshmen Leader & Partner | 1 Year 3 Months

Mentored 16 assigned students and supported multiple groups in adaptation, academic guidance, and mental health support.

2025

Treasurer and Secretary of BNCC | 1 Year

Oversaw finances, documentation, and planning for workshops and events in a leading campus tech organization.

More About Me
About Image
Creativity is My Passion

I'm a detail-oriented developer with a passion for building tools, systems, and stories. I'm naturally curious and enjoy breaking down complex ideas into simpler parts whether in code, design, or teaching others.

My long-term dream is to work in a space where creativity and technology intersect building games, apps, or tools that leave lasting impact. I'm deeply interested in game mechanics, simulation, and educational technology.

Outside of coding, I enjoy exploring music, visual storytelling, and thoughtful design. I believe progress comes from iteration, community, and constantly challenging yourself to go further than yesterday.

Contact Me
Let`s connect

Whether you're interested in my work, potential collaborations, or feedback opportunities, feel free to reach out.